This website is dedicated to a 3.5 Forgotten Realms campaign ran at roleplayinggames.net/
Welcome to the world of Forgotten Realms (FR). This site is a resource to be used while playing in a 3.5 edition campaign titled
"FR: The Apocalypse"
Arcane Spell Lists
Divine Spell Lists
SORCERER/WIZARD SPELL LIST CHANGES
(Aeromancer, Arcane Archer, Arcane Trickster, Bladesinger, Cryomancer, Elven Spellguard, Necromancer, Pyromancer, Rage Mage, Red Wizard of Thay, Spell Thief, Spellsword, and Terramancer classes choose spells from this list also. Spell Thief class is limited to certain schools while using this list.)
New Spells
0-LEVEL: Lowlight Vision, Repair Minor Damage
1st-LEVEL: Lesser Deflect, Stand, Kelgore's Fire Bolt, Rouse, Whelm, Bigby's Tripping Hand, Repair Light Damage
2nd-LEVEL: Deflect, Dispelling Touch, Kelgore's Grave Mist, Stay the Hand, Whelming Blast, Bigby's Striking Fist, Bigby's Warding Hand, Electric Vengeance, Blinding Color Surge, Vertigo, Lesser Energy Surge, Stretch Weapon, Augment Familiar, Mindless Rage, Sonic Weapon, Wracking Touch, Scent, Repair Moderate Damage, Swim, Familiar Pocket
3rd-LEVEL: Energy Aegis, Energy Vulnerability, Hesitate, Inevitable Defeat, Bigby's Disrupting Hand, Prismatic Mist, Ray of the Python, Vertigo Field, Energy Surge, Evard's Menacing Tentacles, Halt, Lesser Telepathic Bond, Sign of Sealing, Bands of Steel, Corpse Candle, Greater Mage Armor, Discern Shapechanger, Resonating Bolt, Repair Serious Damage, Enhance Familiar
4th-LEVEL: Slashing Dispel, Stifle Spell, Explosive Rune Field, Mass Whelm, Crushing Grip, Greater Mirror Image, Baleful Blink, Call of Stone, Mystic Surge, Wrack, Mass Resist Energy, Mass Darkvision, Repair Critical Damage, Fortify Familiar
5th-LEVEL: Field of Resistance, Toxic Weapon, Incite Riot, Greater Electric Vengeance, Sonic Shield, Friend to Foe, Dragon Breath, Improved Blink, Duelward, Refusal, Arc of Lightning, Freezing Fog, Servant Horde, Mass Fire Shield, Mass Fly
6th-LEVEL: Overwhelm, Thunder Field, Greater Energy Surge, Cloak of the Sea, Probe Thoughts, Subvert Planar Essence, Greater Sign of Sealing, Transfix, Illusory Pit
7th-LEVEL: Pulse of Hate, Cacophonic Shield, Energy Immunity
8th-LEVEL: Chain Dispel, Greater Bestow Curse
9th-LEVEL: Detonate, Unbinding, Programmed Amnesia, Superior Invisibility, Transmute Rock to Lava
Removed Spells
0-LEVEL: Read Magic
1st-LEVEL: Mount, Summon Monster I
2nd-LEVEL: Summon Monster II, Summon Swarm
3rd LEVEL: Phantom Steed, Summon Monster III
4th-LEVEL: Dimensional Anchor, Dimension Door, Phantasmal Killer, Shadow Conjuration, Summon Monster IV
5th LEVEL: Dismissal, Lesser Planar Binding, Summon Monster V, Teleport, Contact Other Plane, Shadow Evocation
6th LEVEL: Planar Binding, Summon Monster VI
7th LEVEL: Banishment, Plane Shift, Summon Monster VII, Greater Teleport, Teleport Object, Greater Shadow Conjuration
8th LEVEL: Dimensional Lock, Greater Planar Binding, Summon Monster VIII, Greater Shadow Evocation
9th-LEVEL: Gate, Refuge, Summon Monster IX, Teleportation Circle, Shades, Weird, Time Stop
BARD SPELL LIST CHANGES
New Spells
0-LEVEL:
1st-LEVEL: Share Talents, Stay the Hand, Phantom Threat, Distort Speech, Focusing Chant, Healthful Rest, Joyful Noise
2nd-LEVEL: Blade Brothers, Master's Touch, Ray of the Python, Stifle Spell, Vertigo, Insidious Rhythm, Iron Silence, Mindless Rage, Sonic Weapon, Tactical Precision, Wave of Grief
3rd-LEVEL: Halt, Hesitate, Sonic Shield, Allegro, Dirge of Discord, Dissonant Chord, Harmonic Chorus, Hymn of Praise, Infernal Threnody, Speechlink
4th-LEVEL: Baleful Blink, Greater Mirror Image, Thunder Field, Listening Coin, Resonating Bolt
5th-LEVEL: Dance of Blades, Friend to Foe, Incite Riot, Renewed Vigor, Wail of Doom, Improved Blink
6th-LEVEL: Cacophonic Shield, Protege, Greater Bestow Curse
Removed Spells
0-LEVEL: Read Magic
1st-LEVEL: Summon Monster I
2nd-LEVEL: Summon Monster II, Summon Swarm
3rd LEVEL: Phantom Steed, Summon Monster III
4th-LEVEL: Dimension Door, Shadow Conjuration, Summon Monster IV
5th LEVEL: Shadow Evocation, Summon Monster V
6th LEVEL: Summon Monster VI
BEGUILER SPELL LIST
Spells
0-LEVEL: Dancing Lights, Daze, Detect Magic, Ghost Sound, Message, Open/Close
1st-LEVEL: Charm Person, Color Spray, Comprehend Languages, Detect Secret Doors, Disguise Self, Expeditious Retreat, Hypnotism, Mage Armor, Obscuring Mist, Rouse, Silent Image, Sleep, Undetectable Alignment, Whelm, Phantom Threat
2nd-LEVEL: Blinding Color Surge, Blur, Daze Monster, Detect Thoughts, Fog Cloud, Glitterdust, Hypnotic Pattern, Invisibility, Knock, Minor Image, Mirror Image, Misdirection, See Invisibility, Silence, Spider Climb, Sta the Hand, Touch of Idiocy, Vertigo, Whelming Burst
3rd-LEVEL: Arcane Sight, Clairaudience/Clairvoyance, Deep Slumber, Dispel Magic, Displacement, Glibness, Halt, Haste, Hesitate, Hold Person, Inevitable Defeat, Invisibility Sphere, Major Image, Nondetection, Slow, Suggestion, Vertigo Field, Zone of Silence
4th-LEVEL: Charm Monster, Confusion, Crushing Despair, Freedom of Movement, Greater Invisibility, Greater Mirror Image, Locate Creature, mass Whelm, Phantom Battle, Rainbow Pattern, Solid Fog
5th-LEVEL: Break Enchantment, Dominate Person, Feeblemind, Friend to Foe, Hold Monster, Incite Riot, Mind Fog, Rary's Telepathic Bond, Seeming, Sending
6th-LEVEL: Greater Dispel Magic, Mass Suggestion, Mislead, Overwhelm, Repulsion, Shadow Walk, True Seeing Veil
7th-LEVEL: Ethereal Jaunt, Greater Arcane Sight, Mass Hold Person, Mass Invisibility, Phase Door, Power Word Blind, Project Image, Spell Turning
8th-LEVEL: Demand, Discern Location, Mind Blank, Moment of Prescience, Power Word Stun, Scintillating Pattern, Screen
9th-LEVEL: Dominate Monster, Etherealness, Foresight, Mass Hold Monster, Power Word Kill
DUSKBLADE SPELL LIST
Spells
0-LEVEL: Acid Splash, Disrupt Undead, Ray of Frost, Touch of Fatigue
1st-LEVEL: Bigby's Tripping Hand, Blade of Blood, Lesser Deflect, Kelgore's Fire Bolt, Rouse, Stand, Burning Hands, Cause Fear, Chill Touch, Color Spray, Jump, Magic Weapon, Obscuring Mist, Ray of Enfeeblement, Resist Energy, Shocking Grasp, True Strike
2nd-LEVEL: Animalistic Power, Bigby's Striking Fist, Deflect, Stretch Weapon, Sure Strike, Bear's Endurance, Bull's Strength, Cat' Grace, Darkvision, Ghoul Touch, Melf's Acid Arrow, Scorching Ray, See Invisibility, Spider Climb, Touch of Idiocy
3rd-LEVEL: Crown of Might, Crown of Protection, Dispelling Touch, Energy Aegis, Energy Surge, Halt, Greater Magic Weapon, Keen Edge, Protection From Energy, Ray of Exhaustion, Vampiric Touch
4th-LEVEL: Channeled Pyroburst, Toxic Weapon, Bigby's Interposing Hand, Dispel Magic, Enervate, Fire Shield, Phantasmal Killer, Shout
5th-LEVEL: Slashing Dispel, Sonic Shield, Bigby's Clenched Fist, Chain Lightning, Disintegrate, Hold Monster, Polar Ray, Waves of Fatigue
HEXBLADE SPELL LIST
Spells
1st-LEVEL: Alarm, Arcane Mark, Augment Familiar, Cause Fear, Charm Person, Detect Magic, Disguise Self, Entropic Shield, Expeditious Retreat, Identify, Light, Magic Weapon, Nystul's Magic Aura, Phantom Threat, Prestidigitation, Protections From Chaos/Evil/Good/Law, Sleep, Tasha's Hideous Laughter, Undetectable Alignment, Unseen Servant, Black Karma Curse, Blade of Blood, Lesser Deflect, Whelm, Curse of Ill Fortune, Creeping Cold, Decomposition
2nd-LEVEL: Alter Self, Blindness/Deafness, Bull's Strength, Darkness, Eagle's Splendor, Enthrall, False Life, Glitterdust, Invisibility, Mirror Image, Protection From Arrows, Pyrotechnics, Rage, Resist Energy, See Invisibility, Spider Climb, Suggestion, Touch of Idiocy, Deflect, Electric Vengeance, Increase Virulence, Vertigo, Whelming Blast, Wave of Grief, Infestation of Maggots
3rd-LEVEL: Arcane Sight, Bestow Curse, Charm Monster, Confusion, Deep Slumber, Dispel Magic, Hound of Doom, Invisibility Sphere, Greater Magic Weapon, Nondetection, Poison, Protection From Energy, Repel Vermin, Slow, Stinking Cloud, Vampiric Touch, Wind Wall, Curse of Arrow Attraction, Energy Surge, Evard's Menacing Tentacles, Halt, Inevitable Defeat, Ray of the Python, Vertigo Field, Doomtide
4th-LEVEL: Baleful Polymorph, Break Enchantment, Cursed Blade, Detect Scrying, Dominate Person, Enervation, Fear, Greater Invisibility, Phantasmal Killer, Polymorph, Scrying, Sending, Solid Fog, Baleful Blink, Bleakness, Crushing Grip, Dancing Blade, Doom Scarabs, Friend to Foe, Incite Riot, Mana Flux, Stifle Spell, Toxic Weapon, Mass Whelm, Greater Bestow Curse
WARMAGE SPELL LIST CHANGES
Removed Spells
9th-LEVEL: Elemental Swarm
WARLOCK INVOCATION CHANGES
Removed Invocations
LEAST: Summon Swarm
LESSER: Flee the Scene, Hungry Darkness
GREATER: Tenacious Plague
DARK:
AEROMANCER ADDED SPELLS
Spells
0-LEVEL:
1st-LEVEL: Air Cushion, Cutting Wind, Detect Air Creatures, Hide from Air Creatures, Speak w/ Air Creatures, Wind Shield
2nd-LEVEL: Air Mount, Calm Air Creatures, Cure Air Creature, Wind Tunnel
3rd-LEVEL: Charm Air Creatures, Hold Air Creature, Wind Slash
4th-LEVEL: Air Vortex, Air Walk, Lesser Air Ally
5th-LEVEL: Air Creature Growth, Binding Winds, Commune with Air Elemental, Control Winds, Cyclone, Dominate Air Creatures
6th-LEVEL: Air Ally, Cloudwalkers
7th-LEVEL: Wind Walk
8th-LEVEL: Greater Air Ally, Whirlwind
9th-LEVEL: Air Elemental Swarm, Greater Whirlwind
BLOOD MAGE SPELL LIST
Spells
0-LEVEL: Blood Fervor, Blood Letting, Blood Mark, Blood into Water, Detect Magic, Detect Poison, Disrupt Undead, Guidance, Know Direction, Mending, Message, Offering of Blood, Open/Close, Purify Food and Drink w/ Blood, Repair Minor Damage, Resistance, Touch of Fatigue
1st-LEVEL: Blade of Blood, Blood Alarm, Blood Command, Blood Drinker, Blood Mount, Blood Sacrafice, Blood Spill, Blood Spray, Blood Trail, Cause Fear, Chill Touch, Deathwatch, Detect Secret Doors, Detect Undead, Disguise Self, Erase, Feather Fall, Hardened Blood, Life Transfer, Linked Perception, Omen of Peril, Repair Light Damage, Undetectable Alignment
2nd-LEVEL: Alter Self, Blindness/Deafness, Blood Brothers, Bloodhounds, Blood Shower, Blood Sight, Blur, Calm Emotions, Death Knell, Delay Poison, Dispelling Touch, False Life, Gentle Repose, Hold Person, Locate Object, Misdirection, Obscure Object, Phantasmal Assailants, Remove Paralysis, Repair Moderate Damage, Scare, Soften Earth and Stone, Spiderclimb, Status, Swim, Touch of Idiocy, Vertigo, Well of Blood, Wracking Touch
3rd-LEVEL: Awaken the Blood, Blood Bond, Blood Creature, Blood Thirst, Contagion, Create Homonculus, Fear, Halt, Hesitate, Inevitable Defeat, Lesser Blood Assassin, Nondetection, Remove Disease, Repair Serious Damage, Repel Vermin, Retaliation, Slow, Suggestion, Unholy Feast, Vampiric Touch, Vertigo Field, Wrack
4th-LEVEL: Assay Resistance, Blood Draught, Blood Scrying, Burning Blood, Crushing Despair, Death Ward, Detect Scrying, Doom Scarabs, Enhance Construct, Freedom of Movement, Hold Monster, Implacable Pursuer, Locate Creature, Neutralize Poison, Orb of Blood, Phantasmal Killer, Repair Critical Damage, Stifle Spell, Vampiric Bite, Well of Power
5th-LEVEL: Blood Assassin, Blood Monster, Blood Pact, Blood Renewal, Blood Riot, Dream, False Vision, Life Siphon, Magic Jar, My Blood Stays With Me, Nightmare, Pactbroken Curse, Passwall, Permanency, Refusal, Seeming, Sending, Transmute Mud to Rock, Transmute Rock to Mud, Waves of Fatigue
6th-LEVEL: Blood Drain, Blood is Power, Blood Reading, Blood Rush, Circle of Death, Contagious Touch, Freeze the Blood, Imbue Construct with Spell Ability, Repulsion, Transfix, Veil, Vengeful Blood Bond of Brotherhood
7th-LEVEL: Blood Gang, Greater Blood Assassin, Greater Blood Scrying, Finger of Death, Mass Hold Person, Plague, Pulse of Hate, Sequester, Waves of Exhaustion
8th-LEVEL: Bloodwalk, Clone, Death to the Pactbreaker, Demand, Discern Location, Horrid Wilting, Iron Blood, Power Word Stun, Sacrificial Lamb, Screen, Temporal Stasis
9th-LEVEL: Antipathy, Blood Horde, Blood Implosion, Energy Drain, Freedom, Imprisonment, Mass Hold Monster, Power Word Kill, Soul Bind, Sympathy, Weird
TIME CONTROLLER SPELL LIST
Spells
1st-LEVEL: Accelerated Movement, Delay Poison, Expeditious Retreat, Fast Talker, Feather Fall, Jump, Longstrider, Preserve Food and Drink, Quicken Skill, Stand
2nd-LEVEL: Blurred Distortion, Cat's Grace, Daze, Gentle Repose, Healthful Rest, Hold Animal, Hold Person, Lesser Celerity, Lesser Vigor, Zealous Movement
3rd-LEVEL: Bladeweave, Daze Monster, Decomposition, Halt, Halt Undead, Haste, Hesitate, Remove Paralysis, Slow, Timed Displacement
4th-LEVEL: Celerity, Freedom of Movement, Hold Monster, Languor, Rusting Grasp, Vigor
5th-LEVEL: Ancient Blade, Blight, Mass Lesser Vigor, Mass Longstrider, Permanency
6th-LEVEL: Crumble, Greater Vigor, Lucubration, Mass Cat's Grace, Reverse Aging Effects
7th-LEVEL: Aging Effect, Mass Hold Person, Vigorous Circle
8th-LEVEL: Greater Celerity, Hindsight, Time Loop Curse
9th-LEVEL: Change of Seasons, Mass Hold Monster, Time Stop
CLERIC SPELL LIST CHANGES
(Favored Soul class chooses spells from this list also.)
New Spells
0-LEVEL:
1st-LEVEL: Invest Light Protection, Healthful Rest, Resurgence, Lesser Vigor
2nd-LEVEL: Stay the Hand, Iron Silence
3rd-LEVEL: Invest Moderate Protection, Cloak of Bravery, Blessed Aim, Lesser Telepathic Bond, Vigor, Mass Lesser Vigor, Wrack, Mass Resist Energy
4th-LEVEL: Blessing of the Righteous, Stifle Spell, Castigate, Energy Vortex, Recitation, Mass Resurgence, Revenance
5th-LEVEL: Invest Heavy Protection, Radiance, Renewed Vigor, Divine Agility, Greater Vigor
6th-LEVEL: Vigorous Circle, Energy Immunity
7th-LEVEL: Righteous Burst, Greater Bestow Curse, Righteous Wrath of the Faithful, Mass Spell Resistance
8th-LEVEL: Chain Dispel
9th-LEVEL:
Removed Spells
0-LEVEL: Read Magic
1st-LEVEL: Summon Monster I
2nd-LEVEL: Summon Monster II
3rd LEVEL: Summon Monster III
4th-LEVEL: Dimensional Anchor, Dismissal, Lesser Planar Ally, Summon Monster IV
5th LEVEL: Commune, Insect Plague, Plane Shift, Summon Monster V
6th LEVEL: Banishment, Forbiddance, Planar Ally, Summon Monster VI, Word of Recall
7th LEVEL: Refuge, Summon Monster VII
8th LEVEL: Dimensional Lock, Greater Planar Ally, Summon Monster VIII
9th-LEVEL: Gate, Miracle, Summon Monster IX
DRUID SPELL LIST CHANGES
New Spells
0-LEVEL: Naturewatch, Lowlight Vision
1st-LEVEL: Hawkeye, Healthful Rest, Beget Bogun, Camouflage, Lesser Vigor, Wood Wose, Animate Water, Animate Wood
2nd-LEVEL: Animalistic Power, Drifts of the Shalm, Linked Perception, Banch to Branch, Easy Trail, Embrace the Wild, Train Animal, Brambles, Briar Web, Cloudburst, Creeping Cold, Decomposition, Scent, Animate Fire, Chameleon, Swim
3rd-LEVEL: Evard's Menacing Tentacles, Beast Claws, Nature's Favor, Spikes, Standing Wave, Vigor, Mass Lesser Vigor, Weather Eye, Mass Resist Energy, Thornskin
4th-LEVEL: Call of Stone, Healing Spirit, Renewed Vigor, Forestfold, Mass Camouflage, Chain of Eyes, Forestfold, Murderous Mist
5th-LEVEL: Blood Creepers, Mass Longstrider, Radiance, Cloak of the Sea, Binding Winds, Poison Thorns, Rejuvenation Cocoon, Greater Vigor, Woodrot
6th-LEVEL: Bones of the Earth, Thunder Field, Contagious Touch, Crumble, Enveloping Cocoon, Phantasmal Disorientation, Tidal Surge, Tortoise Shell, Vigorous Circle, Energy Immunity
7th-LEVEL: Mass Animalistic Power, As the Frost, Cloudwalkers, Greater Creeping Cold, Poison Vines, Storm Tower
8th-LEVEL: Mass Awaken, Phantom Wolf, Storm of Elemental Fury
9th-LEVEL: Nature's Avatar, Phantom Bear, Unyielding Roots, Greater Whirlwind, Transmute Rock to Lava
Removed Spells
0-LEVEL: Read Magic
8th LEVEL: Word of Recall
9th-LEVEL: Elemental Swarm
PALADIN SPELL LIST CHANGES
New Spells
1st-LEVEL: Divine Sacrifice, Golden Barding, Resurgence, Traveler's Mount
2nd-LEVEL: Cloak of Bravery, Blessed Aim, Zeal
3rd-LEVEL: Mass Resurgence
4th-LEVEL: Blessing of the Righteous, Revenance, Spiritual Chariot, Winged Mount
Removed Spells
1st-LEVEL: Read Magic
RANGER SPELL LIST CHANGES
New Spells
1st-LEVEL: Linked Perception, Bloodhound, Branch to Branch, Easy Trail, Embrace the Wild, Exacting Shot, Hawkeye, Camouflage, Naturewatch, Traveler's Mount, Detect Favored Enemy, Lowlight Vision
2nd-LEVEL: Animalistic Power, Hunter's Eye, Easy Climb, Briar Web, Nature's Favor, Scent
3rd-LEVEL: Forestfold, Phantasmal Decoy
4th-LEVEL: Mass Longstrider, Foebane, Bane Bow, Mass Camouflage
Removed Spells
NONE
AURA PRIEST SPELL LIST
Spells
0-LEVEL:
1st-LEVEL: Alerting Aura, Aura of Rope Animation, Bane, Bless
2nd-LEVEL: B
3rd-LEVEL: A
4th-LEVEL: Aura of Dead Animation, Antiplant Shell,
5th-LEVEL: Aura of Animal Growth,
6th-LEVEL: Analyze Dweomer, Aura of Object Animation, Antilife Shell,
7th-LEVEL: Aura of Plant Animation, Antimagic Field,
8th-LEVEL: Antipathy
9th-LEVEL: